
Originally Posted by
Siveria
As swtor has proven story based mmo's really don't seem to last due to content running out then a very slow trickle of new things to do. I am kinda worried about this in tsw because I have to be honest, the way the game flows feel's a hell of alot like swtor did, and thats not a good thing. My friend has been playing since early access and well.. He's pretty much run out of content, so now he's twiddling his thumbs trying to find something to do. This is a problem with all these wow-clone/themepark mmo's They just don't seem to last very long.
The game also has some other issues, like pvp being fairly bad, no real purpose to pvp at all, for thegame having 3 factions its really stupid it lacks a system like daoc where you can take over land and such (fusang doesn't count). Its also pretty stupid that all 3 factions are pretty much shoveled down the same path, I was also expecting this to be like daoc where each faction has their own area's. Maybe some joined area's but not everyone (kinda like anarchy online, Omni is like on the other side of the planet)
Now some technical gripes.. Any plans to improve the loading times? I haven't played a game in years that has worse loading times than tsw has.
I like the gameplay somewhat in TSW, but yeah really worried about the game having no sustainability due to it being storybased like swtor was.